Saturday 9 June 2012

CGSpectrum Follow Up

So following up on the Critique from CGSpectrum I added in a couple of new things to the shot, I haven't gotten around to everything yet, but some of the changes I did get in, especially at the end, made quite the difference that I'm quite happy with; for now. The motion blur was done in After Effects and it's interesting to see what it does, it can strengthen interesting fast movements but it's not going to cover up bad animation any day.

Some of the corrections listed for the shot need some more extensive work to be done and I don't have the time for breaking those parts into pieces and working in the new poses yet. It's great to see the immediate difference from professional critiques though. Thanks Richard Smith!

Here's the vid (Enjoy):

CGSpectrum Critique Follow Up from Patrick Colquhoun on Vimeo.


So now I got that out of the way, here's the news on work this week:


[Animation]

- The zombie walks have been transferred to zombie 2.0
- Shot 6 had some attention
- Shot 40-41 Proton has gone into spline
- Shot 29 had 3 of the approved zombies integrated, the 4th is still being re-worked and the 5th is just being started


[Tech Art]

- Protons gun had a significant list of updates including but not limited to:
  • Hollowing out the engine case and extruding extra surfaces for integrating the regulator and engine
  • Engine Piston Rotor
  • Engine Piston
  • Engine Piston cogs and fans
  • Engine gears
  • Jet engine fan
  • Engine hot rod exhausts
  • Engine Liquid cooler tank
  • Liquid cooler pressure valves
  • Engine Rotor Speed Meter
  • Hollowing out the regulator case
  • Regulator Fans and cogs
  • Critical Mass Dial and Meter
  • Critical Mass cannon lock
  • Elbow Side Arm Attacher

- Protons Mask was also updated, some designs are being made so he has glyphs glow on his mask when he's at critical mass

- The gun has been dubbed "The Train" and also received significant updates to its rigging, screenshots below






The design style of the glyphs on his mask are going to be based on native Canadian artwork implemented with the sleek minimalistic approach similar to that of Disney's Tron:




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Proton a WunderWurld Production

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